Pilot Battles his Interface

Pilot, cool under pressure, found the needed mail missing and so sat back and paused, considering. For some reason he remembered the first time, as a small Elevator, no more than six years old, he had heard the term ‘plastic surgery’, overheard through an adult conversation. He remembers his reaction, as well, in the same engrane. The Reaction was relieved, plus disappointed. Relieved because he could not conceive of any way flesh and plastic way could seamlessly blend, plus it sounded hideous in its possibilities. Disappointed, because it implied to him, at any rate, there was no real way to repair his centering stick mechanism. Less said. At that moment the missing mail arrived. Move on.

Today, Pilot continued battling with his interface. Rain, snow, wind, numerous malfunctions, all conspired against him. Oftentimes Pilot would return to a thought trail, such as this one, only to discover a cooling thread begun days earlier, yet interrupted by any number of exterior factors. Meanwhile, his ‘interface’, what was left of it, in his case has done nothing to forward the action, nor even remind him of the leaving of it, in the rain, then.

Although at times faced with a bewildering herd of signals, numbering in the thousands, including well over a hundred critical ones, Pilot’s attention rarely varied. He maintained his hold, after all these years, in a relaxed grip, but almost never took both hands off the controls at any one time point.

Today, for instance, elements of Pilot’s interface lay scattered about the room he currently occupies, a ‘puter, a ‘pad plus several notebooks from Novella.

Each of these elements held a variety of sub-elements, some (many, in this case) were connected and related with each other, online and offline together, as well. Together each of these thread-elements was a voice in a weaving Pilot was in the process of creating, called ‘My Story’.

Today, for an instance, Pilot started a new list of story elements:

He followed up with a new feature graphic set he had been working with. It was fun developing short new engrains, like this, even as the interface battles progress.

How to Brand Anything

Published by Mark Brand

Mark is a writer, author, producer and inventor. He focuses on brands and commercial technology architecture.

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